Carpets and Dungeons

Hello everyone, Iron Waifu’s still going strong but since we’re still in the middle of Round 2 we thought it was best to take this week to talk about game progress and I haven’t talked about what I’ve been working on for the past bit so figured now was as good a time as any!

First, I’d like to take a brief moment to talk some about the dungeon girls. It’s been brought to our attention that with the new happiness system it takes a lot longer to get these girls out of the dungeon, not to mention in Yeon’s case she already took a lot of time just to get her into the dungeon at first further frustrating the issue. After some talk about it, we’ve agreed on a solution that should help, the ‘torture’ and the ‘gift’ options will be separated. This not only means firstly that you will be able to torture AND gift these three girls once a day, but the results of the torture will be moved into the ‘Personal Happiness’ section. For those who might not be aware, this basically means that instead of being capped at +2 affection per day for these girls, you will now be able to get +2 from gifts and +2 from torture independently, which will make it so that getting them out of the dungeons is faster than how it used to be if you take full advantage of the system. That said, once they are out of the dungeons the impact from torturing will no longer boost their affection per day so don’t expect to get them to Love faster than the characters who didn’t go into the dungeons in the first place. Still, we’re hoping that this will help make the dungeon stuff easier on players as well as help make it more likely for players to experiment with the torture scenes.

The other matter that’s been taking more thought and planning for though is the new carpet items that we’ll be adding to the game. Some players already tried buying these items from the in-game shop for it and ran into some issues due to it’s lack of implementation. A big part of this is that while it could relatively easily just be made into little 3×3 patches of carpet that players could place anywhere via the furniture system, that just seem so…. Tedious and ugly if you ask me. If you’re going to buy some carpet you should be filling out entire rooms with one purchase I say, not having to buy 10 just to make your master bedroom not have a wood floor. To accomplish this though it’s going to have to get it’s own little system though as I can’t realistically make the preview shown in the furniture menu adjust to fit the entire size of a room on the fly, so a lot of thought in how exactly it works needed to be done. Ultimately what we decided on is that after purchasing the item from it’s store, you then go to the area that you want it put down, open up your menu and use it. If it’s a valid location the item will be consumed and the corresponding carpet color will be placed for the section of the map that you’re standing on. Players will also be given a non-consumable ‘invisible’ carpet or something like that with their first purchase that they can use to remove any carpet (and get it back into their inventory). This will all be entirely optional but it should go a long way to help make your estates be a lot more personalized, without being too tedious hopefully.

I’ve also been working on a few other bugs and odds and ends, but for the most part between other responsibilities and Iron Waifu I don’t have the most exciting additions coming this release. Hope some of you are looking forward to at least one of those changes though!

Iron Waifu- End of Round One

Conveniently enough, today is the final match of Round One of Iron Waifu 2018, so, we figured for today we’d look forward to round two, and post some insights about the previous round. Okay? Okay!

May 17th- Princess Quinta vs Yeon Ewona
NoMoshing: For most of the previous Iron Waifus, there have been a few truisms that emerged- Characters with completed love quests tended to perform poorly, characters who represented a niche taste did even worse, and most especially, unless your name started with “A” or ended in “Gandine”, harem girl trumped non-harem girls and party members trumped non-party harem girls. But this year isn’t like those previous years, and whoever is represented by these new voting blocs, all previous wisdom is rapidly getting chucked out the window.
Case in point, Princess Quinta, who lost so badly in her first appearance that we passed over her for IW 2017 in favour of her mother, managing a stunning turnaround on Violet. Now, Quinta will eventually make it to the harem, but she isn’t there yet, and that is usually a negative mark.
Will she be able to keep it up against a full-on party member though? While Evanie tends to perform well, Yeon winning out against her isn’t an upset, and I know Yeon has her haters. But the potential rewards might also weigh in Yeon’s favour- Quinta is only getting a single sex scene out of the crown, while Yeon is getting quite a bit more. It’s going to be a tossup for me, but an interestingly asymmetrical tossup.
Conash: Quinta’s match was a REAL head-turner to start off the tournament for me. I expected Quinta to do better since “Circle of Strife” and “Dude where’s my Sword” left people hungry for more storyline quests, but I was blown away not just by how Quinta won but how she won by a pretty healthy lead (7 votes). Violet hasn’t exactly given us incredible preformances in the past, but she hasn’t exactly been a push-over so this match took me by surprise and had me making a brand new bracket even because storyline quests might be able to even take on party members with this… And then Yeon managed to win out over Evanie who also offered progression on the Kellos storyline in one way or another as did Quinta. The matches that lead to this defied my expectations, new and old.
Nekochan: Hmmm legit princess vs wannabe princess…I’ve been a bit surprised by the Yeon-dislike given the fanbase around her fellow dungeon-mates, and it seems like players tend to be happy for a chance to coerce the girls to accept the hero. I was happy to see her win since that may indicate the tide is turning for her (or are people just tired of be teased with Evanie?). If Quinta wins, I suppose it’s not so much that she has her fans but the Yeon-dislike remains stronger than the first round indicated.

May 18th- Ser Brigandine De Mont-Fleur vs Eulania
NoMoshing: Brigadine’s popularity has always been a sore tooth with me. I mean, I’m glad that people love a character from my game so much, but look at it from my perspective- a skill trainer whose design I had no hand in routinely turns out to be more popular than characters I created and actively tried to make attractive, and has only lost to the event Iron Waifu herself the previous two years. On top of that, this year she won out over Chimei, whose redesign and love quest I’m actually really looking forward to. But this contest isn’t about what I want, it’s about what you all want, and I’m willing to roll with it no matter the outcome. Interestingly enough, she is not the top-voted non-harem girl this year… a possible crack in her support base?
I am pleased with Eulania making it to the second round, though. As a character routinely underserved with regard to content, I’m glad she’s managed to wrangle a few fans who want to see more of her. Will it be enough to stop the freight train that is Brigandine? Maybe there’s a slim chance. We’ll see what everyone thinks in a couple days.
Conash: Brigandine is my waifu, I’ve made this clear even back in 2016 before I was on the team. While I do feel sorry for NoMoshing that it might be a bit of a sore thumb for him, I’m sorry but just how some of the minor dailogues that come up with her paint a character that’s pretty open to what Hero’s doing and seems so unphased by it and then seems to look to have an implied, “Take me, if you can” feeling to her just lights a fire in me. Eulania’s win is nice to see as well, while I’m not exactly her biggest fan (call me a heretic if you must but I don’t particularly care for glasses >.>) it’s very nice to see people wanting to see more of her because hey, I want to see more of her and learn about her! Though with the few scenes that she’ll be getting added to the game with the 0.34 release hopefully people who votes for her will get a nice taste of her soon! Still rooting for Brig personally but I’ll make sure to keep my write-up on point.
Nekochan: Why do ghosts need glasses? Yes that is seriously all I have to say about this matchup. The outcome has already been decided.

May 19th- Kyrie the Burning Blizzard vs Jonagold Apple (Apple Kid)
NoMoshing: I really like writing for Kyrie. She’s smart, she’s flirty, she has more adventuring experience than the Hero, and she likes getting under his skin sometimes. I understand why she has her haters, though. It was something of a disappointment to see Serade get the boot so early, but I feel she had a strong showing and the improvements to her characterization are winning her a few fans. No regrets from this match in round one.
Even though I like Renfeld (And she’s one of the few characters who I have a pretty good idea of what I want for her LQ), it’s really nice to see Apple Kid get a victory. I think it’s pretty well deserved after washing out the previous two contests. It’ll be interesting to see what happens- Kyrie may be controversial, but she got to the semifinals last year, but this year Jonagold has the power of ShadowCluster’s lobbying behind her… I’m interested to see what happens here.
Conash: While I enjoy Kyrie myself, was sad to see Serade lose especially after all that Awiiabu stuff as it makes her the first competitor to ever go 0 and 3 in Iron Waifu. Maybe next year she’ll manage to break out against someone but yeah. As for Kyrie, I never really got all the hate she tends to get, I mean sure she played a part in our capture but I’ve always figured that she didn’t exactly have room to refuse, the Queen isn’t going to just use the carrot and stick method on the Hero, EVERYONE is under her thumb, something that Shally even confirms, so if Kyrie threw her life away for some guy she mildly flirted with to rot in a dungeon the Queen would have just found some other pretty woman to flirt with us, but hey never nice to feel betrayed I just don’t think Kyrie had a lot of room to not betray us personally. Apple Kid’s win was a bit of a shock for me, Renfeld tends to do the best ouf of all of the maids as she’s never lost a round 1 before, even making a turn-around and defeating Meline in 2017 after losing to her in 2016, but this was Apple Kid’s first time ever making it past round 1. I’m not Renfeld’s biggest fan but I get some of the appeal, still I like that Apple Kid scored her first win.
Nekochan: It’ll be okay Apple Kid. Your rival is just hotter. Just be a good sport about it ok?

May 20th- Elaiya the Relentless vs Lady Doralice
NoMoshing: Elaiya has has the disadvantage of being up against fan favourite characters like Raina and Larelle her previous two matches, and that combined with an already-completed love quest, I was not expecting Elaiya to go far this year. But for her to claim the narrowest victory from Gargan shows that she does have her fans, and it certainly was a deserved victory for the game’s second implemented harem girl.
Meanwhile, Doralice beating Randi gives me some hope that people are actually really engaged with the story this year and are interested in seeing where everything goes. Although, Randi has a bad habit of unlucky matchups against big time characters, so it was actually pretty hard to gauge fan interest in her, so I guess this isn’t 100% just yet. Elaiya vs Doralice is really going to be a test of story progress vs waifu-ism, and I’m looking forward to seeing it!
Conash: I’m personally more of a fan of Gargan than Elaiya, but it’s good to see both of them getting support and all! Elaiya’s win gives her first win of Iron Waifu, but it also marks Gargan as the only other person to go 0 and 3 which is sad to see. I was really torn up about Elaiya vs Gargan as I wanted them both to get to round 2. Doralice’s victory seemed pretty clear to me by the time we got there, the maids had been doing uncharacteristically bad the tournament, while story quests were doing pretty well. While we haven’t exactly gotten a super thrilling edition to the Harem Drama arc, it’s generally speaking been a fan favorite most of the time, the fact that it gives us Therese in the first quest (and only quest for many years) probably helped solidify it as offering one of the nicest rewards. I’m really looking forward to seeing how well Doralice does, as she could easily become an unexpected powerhouse here.
Nekochan: I consider Elaiya to be one of my cinnamon rolls. I have a lot but they all need love and hugs and to be told it’ll be ok. She’s the only one I have left in the competition since my other cinnamon rolls have already been eliminated *sniffle*

May 21st- Bronwyn vs Nerys Rainbreeze
NoMoshing: Holy cow, is the pro-elf voting bloc ever out in force this year! But this specific matchup is pretty exciting to me for two reasons- one, Nerys had a really strong debut last year, being one of the few non-party girls who have beaten out a fully-fledged party member (The only other girls who can claim that achievement are Alina, Ino and Renfeld) and Nerys managed it literally on the first try! However, this year, Nerys is the one character who I had to reach to come up with something for- which is why none of her rewards for being crowned the victor have anything to do with her. Bronwyn has a lot more to personally gain, but people seem to really want that elf orgy that was alluded to at the end of “Elf Half-Empty”. Look forward to this match, because with the pro-elf bloc split, it’s going to be a dramatic one.
Conash: Here we’re truly going to be putting the elf orgy to the test in probably one of the most fair shakes it will get. With all the talk of #savetheelves I imagine that the elves might be benefitting a bit from a more general positive attitude that they’re cultivating around the idea of being elves, though maybe I’m just overthinking things. Either way we’ve got a strong elf party member with a lot of personal rewards to offer, and a fair amount of support behind her (heck, I personally dislike Bronwyn currently as she is, but I tend to vote for her as I know that I won’t dislike her by the end) against Nerys who’s prize package is far from lacking if you ask me. This match will be deciding a lot of my round 3 and up predictions.
Nekochan: Bronwyn you bitch! Give me back my other cinnamon roll! Her hair is nice and swirly like one and all she wants is her fairy tale romance but the hero is a butt. #fucktheelves #yesImawareofthedoubleentendre #vengenceforRaina

May 22nd- Shally vs Clementine D’Orange (Orange Kid)
NoMoshing: It’s nice to see Shally get a victory in- I know a lot of players really like her, and are looking forward to her sex scene getting art soon. Up until this time she’s been a pretty consistent round one punching bag, but she finally managed to earn a win for herself and I think that’s pretty great. But she’s up against Orange Kid, a solid mid-tier waifu who is no stranger to the second round. That said Orange Kid is up next in terms of getting art redone, so her listed rewards are almost like a second entry for Apple Kid.
I don’t think either of these characters are getting to the finals based on their rewards alone, but this year has been nothing if not chock full of upsets and odd victories. I have great expectations for whoever wins this match!
Conash: Funny story, Shally scooted into victory at the absolute last minute. I had confirmed with NoMoshing how our tie-breaker was going to vote in advance and we were watching the clock very closely. If I recall the final vote that pushed Shally from losing a tie to winning her match came in the last 5 minutes. I had to redo both of my bracket images as I had assumed it would end in a tie as a result. Orange Kid’s wide margin for victory did surprise me a bit as I figured there would have been a bit more prize apathy holding her back against Ino, but I understand her winning as it’s not ALL about prizes afterall. I know who I think will win, but my gut tells me to not count this match over quite so soon so I’ll be watching this match for another potential upset.
Nekochan: Shally is grumpy and nevers like anything I do. Or laughs at me. Give me back my new cinnamon roll! I want sassy revenge orange. #vengenceforNatya

May 23rd- Meiriona vs Florine
NoMoshing: Talk about an explosive debut! In a powerful victory that *nobody* saw coming, newcomer elven MILF Meiriona scores the biggest wins of the year against perennial fan favourite Yamamaya! For everyone’s favourite berserker catgirl to go from semi- and quarterfinal finishes to lose to an absolute newb is probably the biggest upset of the year. While a lot of people are saying “ELF ORGY! ELF ORGY!” I’m honestly thinking that character fatigue might have more to do with Yamamaya’s loss. We’ve been doing Yamamaya’s art redesign for a long time now, people are just kind of tired of the catgirl. We’ll see if I’m right next year, I suppose, because if I am Yama should bounce back.
As for Florine, her victory is a bit of a surprise as Doll made it all the way to the semifinals last year, but I’m happy to see Florine end up doing so well. I’m looking forward to doing more content for her, so I hope she goes far! Will she be able to beat the pro-elf bloc, though? I wonder….
Conash: Meiriona, the girl who would turn fans into a parliament of owls, won over Yamamaya who’s been the exception to the typical prize apathy rules (making it to the semi-finals in 2016 and into round 3 in 2017). After that powerful of a victory round 1, I’d say that the elf orgy itself has a good chance of taking this entire contest. Florine winning against Doll was a bit surprising, though after the great commentary we got by orifalcon where it was pointed out that Florine has never lost a match by more than 1 vote in the past two years, I certainly wasn’t willing to count her out. Doll’s popularity however has become even more difficult to grasp though as last year she made it to the semi-finals… I will certainly say though, these two girls completely ruined my predictions of Q3 as a whole, I had Doll pegged as making it to the Semi-finals with Yamamaya being her biggest competition, turns out both my #1 and #2 pick for this quarter lost in the first round.
Nekochan: Florine takes away everything I love. Like cinnamon rolls. #savetheelves #yesIknowImcontradictingmyselfshutup #vengenceforDoll

May 24th- Diadira vs Larelle/Penelope
NoMoshing: I was going to do a writeup for both Larelle and Penelope, but at this point Larelle is leading by 21 votes, so I’m just going to go ahead and talk about it like Larelle has already won. Though that may change and this will look hilarious in hindsight. This is actually going to be a pretty exciting matchup from my perspective. These two characters represent the only girls getting into round two where a) they don’t have their LQ yet and b) I have a very strong idea fo what I want to do for them. Literally every other character I know what I want their LQ to be- Chimei, Gargan, Renfeld, Doll- are all gone. I’m really surprised that Meline and Penelope are both eliminated so decisively, though. Meline is a longtime fan favourite and Penelope did quite well for herself in Iron Waifu 2016. But so it goes, I guess. Either way, looking forward to this matchup, I have no complaints if either of these girls make it to the crown.
Conash: Before the tournament, I fully expected the finals of Iron Waifu to come down to Brigandine vs Larelle, given that Penelope also has her first love quest done I fully expected this match to be the biggest landslide of round 1, though Nerys vs Bell definately set a high bar so who knows if that prediction would come true. I certainly have my criticisms about Larelle but I recognize that she’s got her audience and I’m glad you all enjoy her. Diadira’s victory over Meline makes sense to me as well. While Meline is one of my personal favorites prize apathy tends to hit girls other than Yama pretty hard, meanwhile some of the reasons people have trouble getting invested in Diadira would be solved if she wins, which helps undercut some of the potential anti-voters out there.
Nekochan: Larelle is the harem girl I get the most requests to draw so I have a soft spot for her since I find drawing a character gives me more of a sense of the character (you wouldn’t believe how much I think about what kind of underwear each girl wears and what that says about them…). Rescue Me is also catchy. Good matchup and I won’t be bitter. #liesyesIwill

Did Not Expect That To Happen…

In case you’re also a follower of the Patreon page as well as a follower of the devblog, note that today the same information from this post was posted on the Patreon feed, so you really only need to read one.

Yesterday, a voice from Harem Collector’s past actually got in touch with me- Clara Middleton, formerly credited as PeaSea, who made most of the unique music tracks in HC, basically all the tracks you can collect on CD.

She didn’t come with her hat out or anything like that, but rather to make amends and explain why she worked so sporadically and then vanished way back when.

Turns out, back when Clara was operating as PeaSea, Clara was a man. And not just a man, but a married man. Whatever you may think about transgendered people or PeaSea specifically, I’m sure you’d agree that going through such a fundamental change in your life and then finding out that your wife isn’t suddenly going to be gay for you and then having what I’m sure was a spectacularly messy divorce isn’t exactly great for getting your largely self-motivated contract work done. For the simple reason that Clara doesn’t actually know me, was going through an obviously stressful period, and couldn’t handle it if I actually turned out to be a massive douchebag, she never worked up the nerve to actually contact me about it until most of the dust had settled.

So, for now, the only thing that this changes for now is how her work is going to be credited- she’s using her new meatspace name because all the people that would have have a problem with her working on a hentai game have already had a problem with her transitioning.

Clara might end up doing some work that ends up in the game. I know that having an official composer is a far-off Patreon goal, but for now, I’m giving her a wishlist of a few things I think HC ought to have, and if she produces something I like it’ll get put in the game and she’ll receive fair compensation for it. I’m under no obligation to pay her up front this way, so if things get hectic again and she can’t get things done for whatever reason, it’s not going to disrupt progress on the game.

Music acquired in this way is probably going to end up as some kind of tier preview but will probably be sporadic. It also will be low-key enough that it’s not going to disrupt other aspects of the art budget- if I don’t have the dosh at the time to buy a music track I’ll just wait until I do, eating only into my personal end of the Patreon take. This is all assuming she even produces anything, and while I’m hoping for the best I’m still planning for the worst.

Still, I’m feeling kind of optimistic. I was hoping to get another track or two like “Rescue Me” for the game’s opening and closing, and some of Clara’s other work like “To The Victor” and “Hard Like Diamonds” really help set the tone for the game. Hopefully this will all work out.

Let me know what you think, especially if you’re a patron- if you’ve got skin in the game I’m always happy to hear from you. If you have any good wishes to give, comment away and I’ll pass then on the Clara. I hope everyone’ enjoying Iron Waifu so far, and I’ll talk to you all later!

Iron Waifu Week 1 Commentary and Art Stuff

So Iron Waifu is off for another exciting year! Already there has been one solid upset- Princess Quinta, the biggest loser of Iron Waifu 2016, has finally gotten a victory in over Violet, not bad for the first match-up of the month!

I won’t comment on today’s match because I don’t want to put my thumb on the scales, but I like Princess Quinta and I’m looking forward to doing more for her… as always, these things take time. Later matches this week include Kyrie vs Serade (tomorrow), Elaiya vs Gargan (Friday), and Evanie vs Yeon (Saturday).

As for other news, I’ve decided to release publicly the wallpapers SacB0y did of Nerys, which you can find here. Every harem girl is going to get a wallpaper set going forward, and while the two most recent wallpaper sets will remain backer-only, the rest will eventually be released for the public. Expect Alina’s wallpapers in a month or two when the backers receive Orange Kid’s set!

Speaking of SacB0y, June will be the last month for Yamamaya artwork (for now). As I said, next up is Orange Kid, who should be done just in time to start the Iron Waifu update this fall. After the Iron Waifu’s solo and applicable group sex scenes are in the can, then it’ll be starting on Therese and… oh boy.

Therese will be a nice meaty chunk of art to do. Not only are there her existing 3D CGs that will be getting new art, but also a “mind controlled” version of her opening scene and sex on-demand stuff, not to mention a “random nightly” scene for each version of Therese… That’s six months of work at our current rate, provided that there isn’t a demand to have SacB0y do his own version of “A Knight to Remember”. Whew! Hopefully we’ll get up there and be able to afford a faster pace by then!

Anyway, have fun voting on Iron Waifu and such, and I’ll see you again next week!

Iron Waifu and Yamamaya bug

Hey everyone! We’re nearing the end of April so I’m sure that many of you know what that means! Time for another Iron Waifu Grand Tourney! I’d also like to spend part of this blog post talking about a bug many players have found in one of Yamamaya’s scenes and how to fix it, so stay tuned for that!

For those of you who don’t know, this is a tournament that we run every year for the duration of May to pick the best ‘Waifu’ in Harem Collector. The winner of the tournament will be the central focus to an update in autumn of this year, though what content they get exactly varies as we try to keep it to content that we already planned to add into the game. This year we decided to post what each prize the participants could win also in the same thread up above so I suggest checking that out to see what sort of goodies your Waifu could win, or if maybe you’d rather try to void in your second favorite Waifu instead because you prefer her prizes! Ultimately though, as with previous years you’ll need an account on the forum and we’ll be having these one-off matches everyday between the girls. Hope to see you all there!

Now, many players have reported that one of Yamamaya’s optional scenes currently crashes the game. This was caused by when moving from the old 3D images of the scene to 2D images NoMoshing rewrote the scene to fit better, but for some reason his changes didn’t save. This became a problem since there were originally 6 3D scenes but only 5 2D scenes, which means that if the game tries to load the sixth scene it WILL crash the game (unless you have 3D images turned off since the game still thinks they’re 3D scenes). While this bug has been fixed for the 0.34 release and onward, I wanted to take a moment to help share a fix that moonblack pointed out to me on the forums. See if when in the Harem Collector folder you head into the ‘Graphics’ folder, then create a new ‘Pictures’ folder than add in any image and title it ‘Yamamaya2-6’ it from then on load that image and you can play the scene without any crashes. To that end, we’ve decided to include a copy of the final image of the scene properly named so that players can use it for the scene to help ensure that they get a relatively seamless experience with the scene. Hope you all have fun!


 

Ice, Ice, Baby

So there was an ice storm in my neighborhood last weekend. From what I’ve heard, it was a big one, so maybe you also had to deal with this bullshit over the weekend as well. Like, fuck this April in the butthole. Stop the ride, I want off.

Part of the reason why I’m so sour is that as a result, on Monday my basement leaked in three different places. Which was super fun. There wasn’t any damage to any of my precious stuff, but that was largely because I spent my morning taking all of the cardboard boxes out of the line of… water? Including our Christmas tree and decorations, so hey, guess I saved Christmas.

Mostly I just wanted to bitch and moan about this situation. It probably won’t slow the mini-release at all, because I can make up the time by putting in the evenings.

Anyway, if you’re a backer and you can make the devstream this weekend, we’re going to be spending some time putting together the Iron Waifu brackets. So, that’ll be fun, right?

Anyway, seeya next week for the mini-release and hopefully no more weather-related problems on my end!

Harem Collector v0.33 Public Release

Please feel free to get it at the usual place.

Changes in this version:
-A new early game quest, “Fairyest of Them All”, and a new repeatable adventure area, the abandoned town of Innsbrook.
-A new harem girl, Natya, the Westcastle item shop employee!
-Improvements and a lot of generic furnitures have been added to the furniture system, making it more accessible than ever.\
-A ton of “chat” dialogue has been added for Yeon.
-Various bug fixes and such have been added.

If you’ve been using the backer version of 0.33 (ie, v0.33.2 or earlier), we’ve temporarily dummied out the fucntion of the rug shop and rug items- you may receive a full refund for any purchased rugs by accessing the furniture placement interface.

Iron Waifu Approaches….

May is coming, and with it, the legendary contest known as… IRON WAIFU!

I’m feeling pretty stoked, and I’m excited to see people discussing the upcoming contest in advance. However, things are going to be just slightly different this year, so I figured I’d run down some of the changes.

Previous winners will NOT be re-admitted to the contest. If you were hoping to vote again for Therese, sorry, but she, as well as Alina, are retired permanently from the contest. They’ve already won, after all.

Oh, what’s that? Therese hasn’t had a full art revamp done yet? Well, never fear… Therese will be the first harem girl to get new art following this year’s Iron Waifu, so she won’t get left out for long.

Another thing that we’re doing differently this year is that we’re spelling out the rewards for each character if they win. That will be a complete rundown, including any quests, how many new sex scenes they have coming, and the like for every girl in running. As our usual policy goes, nobody is getting any extra, originally unplanned content as a result of the Iron Waifu results, so some girls will absolutely be getting more than others. Still, this whole thing is merely to determine the order in which the content gets done, so don’t be afraid to follow your heart.

Finally, we’ll be drawing the new bracket during this month’s Backer Devstream, the date of which hasn’t been set yet, so if you’re interested in seeing that happen, please remember to stay tuned!

That’s all for now, so until next time, Harem Collector fans!

Decisions and bugs

Hey everyone, Conash again, wanted to talk about some important bugs/coding stuff that I’ve been working on the past few days. Though I would first like to mention that patreon backers should keep their eyes out since we’re planning to release version 0.33 today!

Next on the table, in regards to last weeks blog post I thank everyone very much for your opinions you shared. Between both the majority opinion and my own agreeing that the praising system would feel more at home with the ‘personal happiness’ it will find itself moved there starting with the 0.33 release. Players will be advised they may need to give a new gift to girls they had praised to get them back up to full gift happiness if they are transferring over their save files. That said, we did get a few suggestions as to ways that we could add further nuance to the praising system, but I’m sorry, with how the code is designed there just wasn’t exactly room to go to really go with either idea… Though I will say that I did make sure to lay a bit of ground-work to add further complexities to the system for when more praising events get added, nothing out of left-field just keeping in line with what the game has already promised (because trust me, without the new additions thanks to the happiness system we WOULD have had to flat out cut out some of the elements mentioned in the praising tutorial)!

Anyways, onto the main reason that I wanted to post two blog posts in a row, thanks to dedication from our tester GameAdam some very critical bugs in the furniture system were made apparent to me. Some of you may have noticed some difficulties getting girls to ‘love’ furniture, this was actually an issue that many people reported that I had put down to them not understanding it, but it turns out that there was actually a bug that made it so that most of the ‘love’ locations would flat out ignore those girls. You could still get them to ‘like’ items if they were set to like those, but that was due to another bug entirely that didn’t properly check if a girl loves/liked a location when determining if they liked/hated an item where it was, this was especially humorous in that it lead Penelope to hating several items placed in the Eastfort Condo. Both of these bugs have been fixed and many of the items that were already in the game have also gotten a once over and had their ‘love’ lists expanded quite a bit. With all of these changes, along with a new girl (and maybe even the ground-work for a few other future girls) in the mix, players will be advised to remove and put back all their furniture if they wish to get the best happiness values out of them, this however is only a suggestion and not actually a requirement and failure to do so will NOT resort in problems with the game.

See, given that I already knew we were going to add in more future girls into the game when I made this system, and how it was precisely designed, I made sure that when you placed furniture down it would store a copy of whatever effects it did (even to girls whom you hadn’t acquired yet), and removing the items will apply the inverse effect ONLY to whatever is stored there rather than figuring out what it ‘should’ do from scratch. A fair amount of aspects of the furniture system were designed with a similar philosophy as to prevent accidentally getting a permanent -2 happiness on a character just because of a coding oversight. It also comes with the added benefit of preventing exploits that would gain you permanent +2 happiness as well, but enough of me continuing to grow the list of betrayals I’ve committed against my fellow min-maxers. Point is, in the 0.33 release there will be a lot of fixes and changes to the furniture system so it would be a good idea to pick everything back up and put it back down, but if you’re happy with the current bonuses you’re receiving you can keep things how they are.

I am also working on adding a bit of an expansion to the furniture system so that new items that you buy from stores (like the Bearskin rug or the Light and Mercy Banner) will be bit more…. Interesting, but right now that whole thing needs a lot of bug testing before I’m ready to promise it’s inclusion.

That should be just about everything. Sorry for all the rambling about more boring code stuff, but I hope some of you found it interesting!

Praising feedback request

Hey everyone, Conash here. Things are going about how they usually go, so I wanted to take this blog post as an opportunity to ask for some feedback as I’ve done once or twice before this time about the praise system in HC. I’ll do my best to make this easy to understand, but apologies if I don’t succeed!

To start with, I should probably explain how the current happiness system works in brief. Basically there are 3 types of Happiness, ‘Furniture’, ‘Personal’, and ‘Gift’. Each of these are impacted by different things and give affection bonuses independently and all. Originally when the first draft of this system was thought up there were going to be five kinds of happiness to better account for every type of interaction but that was deemed to be way too much. Scaling back however raised a few…. other problems in regards to praising specifically though.

See, when you praise girls at the end of the Manor Invasion, a bunch of things that need to be taken into account, the most important of which here are the bonus for praising the girl and the penalty that other girls get if they feel like your praise was undeserved (such as if you praise Violet or Lilac for example). When putting the system into action I kept going back and forth between thinking that it’d fit better under ‘Personal’ happiness or ‘Gift’ happiness.

Setting aside what might seem more thematically fitting, the issues with it being under the ‘Personal’ happiness is that together with the day end sex scenes it could render various interactions with specific characters (like saving Doll during the manor invasion) as having no impact on the game which part of the point of the happiness system is to make those sorts of interactions have a bigger impact rather than smaller. On top of that ‘Personal’ happiness is the hardest one to influence due to how few sources there are of it for anyone currently in the game, this means that the penalties that can be gained from praising certain characters would hurt the player a lot more harshly, and harsh penalties is something that we wanted to avoid entirely since not everyone likes to play games with the wiki open.

On the other end of the table, putting praising under ‘Gift’ happiness makes the praising system a lot less significant, as while it might help reduce your chore list if you’re fine not getting the highest possible bonus everyday, it does also mean that for many players they might not notice any difference by praising characters. One advantage to it though is that the praising penalty you might incur becomes VERY easy to overcome as you can rely on giving gifts to remove it as an issue, though if you fall behind on giving gifts you might start to feel it.

Ultimately, I ended up choosing to put it under the ‘Gift’ happiness, but I’ve come to feel that was a mistake made in the moment of needing to get a lot of everything else done, though it is one that I can actually pretty easily fix thanks to how I designed the system. As such I would like to hear people’s thoughts on if I should change how praising works to go into ‘Personal’ happiness, stay where it is, or any other ideas you all might have.  Hope I didn’t bore you all with this talk, but given that I believe I already made a mistake once on this, thought it’d be good to get some feedback on the whole issue from the people who play the game before I make any big changes to the system!

Following the Development of Harem Collector