Hey everyone, so we've been hearing that people aren't quite satisfied with the satisfaction menu and so we're hoping to help fix it up in a few ways soon. You can expect to see me giving it a visual upgrade by the January release, and we're hoping that improving it more mechanically will follow suit though the time-frame on that is a bit more shaky. One of the main issues that we can have with it is that it tends to be a bit more difficult to get feedback in regards to what you fans would like to see different from it.
So to that end, we decided to open the floor up to you fans to discuss what you'd like to see from the satisfaction menu! Feel free to suggest ideas or changes here, be them visual or mechanics!
For example, we've had a few fans bring up how in Sengoku Rance (where the satisfaction menu is largely inspired from) you could increase your stats from it and maybe the satisfaction menu here should aim to offer such an option. For me personally I think that there's a bigger issue in how the satisfaction menu offers you everything immediately and it makes it more bland, that potentially having stuff that you can only get when you meet some generic requirements (like maybe when you become a Journeyman) would help make it more interesting, but I'm very min-maxy so perhaps that's just me. How about the rest of you, is there anything you think would help the satisfaction menu be more satisfying to players as a whole?